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Manual

Manual › Chapter 18

Glossary

The words that recur in the app and in this manual, explained once and for all.

A#

Alliance — An agreement between two teams that lets each call up the other's drivers for an event, with their race paces and licences.

app.ini — iRacing's configuration file, home to irsdkEnableDisk and irsdkAutoLogDisk, the two entries that turn on telemetry recording to disk.

Auto-director — The broadcast gallery's autopilot: it follows battles, the leader, your team, or tours the field, and is interrupted by any event on track.

B#

Badge — The level admins assign to a driver (Platinum, Gold, Silver, Bronze). It governs what that driver sees of the shared material.

Bookmark (gallery) — A moment marked during the race so it can be found again at the end of the broadcast.

Browser source — An OBS source that displays a web page. It is the right way to put the gallery's graphics into OBS, rather than capturing a window.

C#

Check-in time — The time the driver must be at the PC: the swap time minus the lead set in the plan. Every alert is counted from it.

Companion — The Windows application that sits next to the simulator. See The desktop companion.

Consistency — The standard deviation of laps around a driver's own pace: the lower, the more repeatable.

Crew — The set of drivers taking turns in one car in a race. It has a car, a crew chief ⭐ and a stint plan.

Crew chief ⭐ — The driver appointed to lead a crew for a race. With the admins, the only one who can change the stint plan.

Customer ID — The number identifying an account on iRacing. It is how the system knows which car on track is you, and how a livery is addressed to you.

D#

Debrief — The end-of-race report: plan against reality, per-driver performance, stops, incidents, lap chart.

Driving share — iRacing's rule that every registered driver must cover at least a quarter of the fair share. Falling short puts the team's result at risk.

E#

Escalation — The alert that goes to the whole crew when a driver has not confirmed five minutes before their stint.

F#

FCY — Full Course Yellow: a yellow flag across the whole circuit.

G#

Garage 61 — An external telemetry and analysis service. EndurancePRO no longer connects to it: race paces come from the laps the companion records. It is mentioned in one place only, cleaning files: it reads the same .ibt files, which is why deleting them too early is a bad idea.

Glossary of availability — Availability windows are the time slots a driver declares. They can be full ("yes") or "maybe".

I#

ibt — The extension of the telemetry files iRacing writes to disk. They contain the real racing lines, which live telemetry does not expose.

Incident points — iRacing counts 1 for an off-track, 2 for a loss of control, 4 for contact. Team races have an overall limit.

iRating — iRacing's speed index. The system uses it to balance crews.

L#

Laps per tank — How many laps a full tank covers. Together with the driver's pace it sets the length of a stint.

Lift & coast — Lifting before the braking point to save fuel. It lengthens the stint but costs tenths: it only pays if it removes a stop.

Live grid (gallery) — The constantly updated list of cars in the broadcast gallery, from which you put a car on air with a click.

Lower third — The name strap that appears at the bottom of a broadcast.

N#

Night mode — The alarm screen with a looping siren, which on iPhone rings even in silent mode.

O#

OBS — The program you broadcast with. Since version 28 it ships a WebSocket server inside itself, which is how the gallery talks to it.

Honours — The profile section where you choose whether or not to appear on the records board.

Overlay — The transparent window above the simulator showing stint, next driver, fuel range and team incidents, without stealing focus from the game.

P#

Pace (race pace) — A driver's reference time for a car+track combination. It is the median of their clean laps, and it sets the length of their stints.

Palmares — The squad's races, wins and podiums, fed by saved debriefs.

Pit wall — Two meanings: the 📡 Monitor tab with live telemetry, and the role of somebody who does not drive during a race but stays connected.

Preview / take — In the gallery: putting something in preview and then putting it on air with TAKE, rather than cutting straight away.

PWA — Progressive Web App: a web page that installs on your phone and behaves like an app, without going through the stores.

R#

Re-anchoring — The automatic recalculation of the plan's times when the race changes: the real start, an early swap, a repair.

Replay lead-in — The seconds before an event from which a replay starts. A crash makes sense only if you see what caused it.

S#

Setup analysis — The heuristic reading of the driving channels that names symptoms — understeer, oversteer, braking instability — and suggests adjustments to test.

Snake draft — The way drivers are spread across crews: the strongest to the first, the second to the second, then back again. It exists so you do not end up with one very quick car and one that struggles.

Spec map — The .mip file describing how light behaves on the livery.

Standing crew — A stable squad line-up, saved outside any race and brought into a race with one click.

Stint — A driving turn: from joining the track to pitting for the swap.

Strategy — A stint plan saved under a name. The one with the star is the one that races; the others stay for comparison.

T#

tga — The format of iRacing's livery files. It must be 24 bit with RLE compression: at 32 bit the car appears black on track.

Timing tower — The column of standings that sits at the side of the screen in a broadcast.

Trading Paints — The service that lets opponents see the livery you installed. Uploading stays manual.

Trail braking — Keeping the brake applied while the car turns, releasing it progressively.

W#

Webhook — The address an admin configures so team alerts arrive in the squad's Discord channel.

Widget — Pit wall panels taken out of the browser, as transparent windows above the simulator.

Yield — How much faster or slower a driver is than the time their iRating would predict, on that combination.